Manual
The manual
How characters, parties, DM tools and imported content behave in Sheetling.
Start with the task in front of you. Each page states what changes, what stays private and what Sheetling cannot carry yet.
- StartCreate or import a character, choose local or account play, and keep a backup.3 chapters
- CharacterThe sheet during play: numbers, rolls, resources, rests, spells, gear and character state.6 chapters
- Play togetherJoin a party, see what is shared, and accept offers without giving up control of your sheet.3 chapters
- DMCreate a party, prepare adventures, run encounters and maps, and share material with the table.7 chapters
- Content and homebrewImport from Fight Club 5, Game Master 5 and 5eTools, then inspect, edit and troubleshoot the result.10 chapters