Manual · DM
Adventures
Keep the campaign outline, story notes, encounters, handouts, NPCs and loot together.
- Adventures appear in an outline. Unfiled stays at the end for encounters and material that do not belong to one yet.
- The Story tab is a hierarchy of Markdown notes. Indent and outdent change a note's level; selecting a title opens that section.
- An encounter can sit under a story note. Open it from the note while preparing or running the session.
- NPCs and loot have their own tabs. Imported campaign material keeps its adventure and note order where the source file provides one.
- Search checks story notes, encounters, NPCs, handouts and the party's content library. Selecting a result opens the place that owns it.
- A note can be pinned to the DM screen. A note and a handout can each carry one picture.
- We're here on a note marks where the table is. The outline and the Dashboard show the path to that note with a Continue link, the adventure opens on it, and when a fight under a note ends you are offered the next section.
Adventure notes and encounter notes are private to the DM. Publish a handout or reveal a DM-screen card when a player should see something.