Manual · Content and homebrew
Importing from Game Master 5
Bring a campaign or stat block into a party, see where adventures and creatures land, and check the known gaps.
Game Master 5 campaign files contain two useful parts: creature content for the Library and campaign material for a party you manage. The preview shows them as separate rows.
What you can import
| Source file | What Sheetling creates |
|---|---|
| Campaign | Library creatures, adventures, story notes, NPCs, encounters and loot records |
| Standalone PC or NPC file | One creature for the Library, not a playable character |
Import a campaign
- Create or open the party that should receive the campaign.
- Select Import a file… on Adventures and choose the campaign file.
- Leave the creature compendium selected when encounters need those stat blocks.
- Choose the destination party for the campaign row.
- Review the counts, then import. Every encounter arrives prepared; none starts on its own.
Where the material goes
- Each named adventure gets a page in the outline. Notes keep their order, and encounters are filed under the matching adventure or note where the source gives enough information.
- Top-level material goes under a chapter named after the campaign rather than being left unattached.
- Adventure loot becomes a note. Encounter loot is recorded with that encounter.
- Combatants resolve against creatures from the imported compendium and the rest of the manager's Library.
- A campaign imported into the Library as an adventure file can later be added to another party from that source's row.
Known gaps
- A held condition from the source is reported by combatant and code. It is not applied automatically because the file does not always identify the intended Sheetling condition safely.
- A combatant whose referenced stat block cannot be found is named in the report and skipped.
- A PC embedded in a campaign is a creature reference. Seat the player's own Sheetling character instead.
- Pictures attached to notes need the original campaign import. Adding a stored adventure file to a second party carries its text, not separately uploaded pictures.
Keep the original file when reporting a bad import. Campaign files from long-running games often contain shapes that small fixtures do not.