Manual · DM

Encounters

Prepare and start an encounter, track creatures and characters, reveal information and finish with XP.

The encounter screen one turn in: the order with initiative and hit points, a Goblin Boss's card open at the side, and the non-AI cellar map below with its aligned grid, fog and tokens.
A fight one turn in: the order, a creature's card, and the cellar map. Map made with Watabou's One Page Dungeon generator.

The encounter

The map has its own battle maps reference. For imported encounters, see Importing from Game Master 5.